62 lines
1.8 KiB
Text
62 lines
1.8 KiB
Text
[gd_scene load_steps=2 format=3 uid="uid://c203pse4172mc"]
|
|
|
|
[ext_resource type="PackedScene" uid="uid://cbjkurbgojqac" path="res://scenes/NewBlocks/block.tscn" id="1_wdx08"]
|
|
|
|
[node name="2x2" instance=ExtResource("1_wdx08")]
|
|
modulate = Color(1, 0.627451, 0, 1)
|
|
offset = true
|
|
|
|
[node name="CollisionPolygon2D" parent="." index="0"]
|
|
polygon = PackedVector2Array(63, 63, 63, -63, -63, -63, -63, 63)
|
|
|
|
[node name="Marker2D" type="Marker2D" parent="PartPoints" index="0"]
|
|
position = Vector2(-32, -32)
|
|
|
|
[node name="Marker2D2" type="Marker2D" parent="PartPoints" index="1"]
|
|
position = Vector2(32, -32)
|
|
|
|
[node name="Marker2D3" type="Marker2D" parent="PartPoints" index="2"]
|
|
position = Vector2(-32, 32)
|
|
|
|
[node name="Marker2D4" type="Marker2D" parent="PartPoints" index="3"]
|
|
position = Vector2(32, 32)
|
|
|
|
[node name="RayCast2D" type="RayCast2D" parent="." index="4"]
|
|
position = Vector2(-48, -56)
|
|
collision_mask = 3
|
|
hit_from_inside = true
|
|
|
|
[node name="RayCast2D2" type="RayCast2D" parent="." index="5"]
|
|
position = Vector2(-16, -56)
|
|
collision_mask = 3
|
|
hit_from_inside = true
|
|
|
|
[node name="RayCast2D3" type="RayCast2D" parent="." index="6"]
|
|
position = Vector2(16, -56)
|
|
collision_mask = 3
|
|
hit_from_inside = true
|
|
|
|
[node name="RayCast2D4" type="RayCast2D" parent="." index="7"]
|
|
position = Vector2(48, -56)
|
|
collision_mask = 3
|
|
hit_from_inside = true
|
|
|
|
[node name="RayCast2D5" type="RayCast2D" parent="." index="8"]
|
|
position = Vector2(-48, 8)
|
|
collision_mask = 3
|
|
hit_from_inside = true
|
|
|
|
[node name="RayCast2D6" type="RayCast2D" parent="." index="9"]
|
|
position = Vector2(-16, 8)
|
|
collision_mask = 3
|
|
hit_from_inside = true
|
|
|
|
[node name="RayCast2D7" type="RayCast2D" parent="." index="10"]
|
|
position = Vector2(16, 8)
|
|
collision_mask = 3
|
|
hit_from_inside = true
|
|
|
|
[node name="RayCast2D8" type="RayCast2D" parent="." index="11"]
|
|
position = Vector2(48, 8)
|
|
collision_mask = 3
|
|
hit_from_inside = true
|