Texpand/scenes/Block/block_part.tscn
2024-08-17 19:46:21 +02:00

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[gd_scene load_steps=4 format=3 uid="uid://yajhyi0j8b6a"]
[ext_resource type="Script" path="res://scenes/Block/block_part.gd" id="1_nb58p"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_tjkbt"]
size = Vector2(64, 64)
[sub_resource type="QuadMesh" id="QuadMesh_puslh"]
[node name="BlockPart" type="Area2D"]
collision_layer = 2
collision_mask = 4
script = ExtResource("1_nb58p")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_tjkbt")
[node name="Raycasts" type="Node2D" parent="."]
[node name="RayCastTOP" type="RayCast2D" parent="Raycasts"]
position = Vector2(0, -48)
target_position = Vector2(0, -16)
collision_mask = 11
hit_from_inside = true
collide_with_areas = true
[node name="RayCastRIGHT" type="RayCast2D" parent="Raycasts"]
position = Vector2(48, 0)
target_position = Vector2(16, 0)
collision_mask = 11
hit_from_inside = true
collide_with_areas = true
[node name="RayCastBOTTOM" type="RayCast2D" parent="Raycasts"]
position = Vector2(0, 48)
target_position = Vector2(0, 16)
collision_mask = 11
hit_from_inside = true
collide_with_areas = true
[node name="RayCastLEFT" type="RayCast2D" parent="Raycasts"]
position = Vector2(-48, 0)
target_position = Vector2(-16, 0)
collision_mask = 11
hit_from_inside = true
collide_with_areas = true
[node name="MeshInstance2D" type="MeshInstance2D" parent="."]
scale = Vector2(62, 62)
mesh = SubResource("QuadMesh_puslh")