20 lines
520 B
GDScript
20 lines
520 B
GDScript
extends Control
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func _on_infinite_mode_button_pressed() -> void:
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GLOBAL.currentMode = GLOBAL.MODES.INFINITE
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get_parent().get_parent().loadGrid()
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func _on_time_mode_button_pressed() -> void:
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GLOBAL.currentMode = GLOBAL.MODES.TIME
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get_parent().get_parent().loadGrid()
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