ChronoSpace/scenes/UI/mainMenu/mainMenu.gd

16 lines
333 B
GDScript

extends Control
@onready var game = preload("res://scenes/main/main.tscn")
func _on_button_start_pressed() -> void:
laodGame()
Globals.touchscreen = false
func laodGame():
get_tree().get_root().add_child(game.instantiate())
queue_free()
func _on_button_start_touch_pressed() -> void:
Globals.touchscreen = true
laodGame()