ChronoSpace/scenes/areas/damageArea/damageArea.gd

15 lines
379 B
GDScript

extends Area2D
#
#@export var damage: int
#
#func _on_area_entered(area: Area2D) -> void:
#if area.is_in_group("hurtArea"):
#area.hurt.emit(damage)
func damageHurtArea(_area: Area2D, _damage: int):
if get_parent().is_in_group("timeGhost") and _area.get_parent() == Globals.getPlayer():
print("time")
return
if _area.is_in_group("hurtArea"):
_area.hurt.emit(_damage)