HighNoonRoulette/scenes/character/shotGlas/shotGlas.tscn
2025-09-06 23:19:31 +02:00

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877 B
Text

[gd_scene load_steps=4 format=3 uid="uid://bhr8ggg3suw46"]
[ext_resource type="Texture2D" uid="uid://bn4gu1d85c0nv" path="res://assets/shots/shot.png" id="1_k57fi"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tfdbf"]
albedo_texture = ExtResource("1_k57fi")
[sub_resource type="QuadMesh" id="QuadMesh_ix4wg"]
material = SubResource("StandardMaterial3D_tfdbf")
size = Vector2(0.2, 0.2)
[node name="ShotGlas" type="Node3D"]
[node name="Front" type="MeshInstance3D" parent="."]
visible = false
mesh = SubResource("QuadMesh_ix4wg")
[node name="Back" type="MeshInstance3D" parent="."]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
visible = false
mesh = SubResource("QuadMesh_ix4wg")
[node name="Sprite3D" type="Sprite3D" parent="."]
shaded = true
texture_filter = 0
render_priority = 2
texture = ExtResource("1_k57fi")