HighNoonRoulette/scripts/globals/globals.gd
2025-09-06 23:19:31 +02:00

30 lines
583 B
GDScript

extends Node
enum ITEMTYPES {
EMPTY,
STANDARDBULLET,
LUCKYBULLET
}
enum GAMESTATE {
SETUP,
ROUNDSTART,
PLAYER,
POOL,
AIM,
SHOOT,
END
}
enum BOTDIFFICULTY {
EASY,
MEDIUM,
HARD
}
func _physics_process(delta: float) -> void:
if Input.is_action_just_pressed("fullscreen"):
if DisplayServer.window_get_mode() == DisplayServer.WINDOW_MODE_FULLSCREEN:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
elif DisplayServer.window_get_mode() == DisplayServer.WINDOW_MODE_WINDOWED:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)