First Prototype
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35 changed files with 779 additions and 4 deletions
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@ -13,16 +13,47 @@ config_version=5
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config/name="brackeysGameJam2024.2"
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config/version="0.0.0"
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config/tags=PackedStringArray("game_jam")
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run/main_scene="res://scenes/game/mainGame/main_game.tscn"
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run/main_scene="res://scenes/main/main.tscn"
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config/features=PackedStringArray("4.3", "GL Compatibility")
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boot_splash/image="res://Assets/Spash Screen.png"
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config/icon="res://icon.svg"
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[autoload]
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G="*res://scenes/GLOBAL.gd"
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DebugMenu="*res://addons/debug_menu/debug_menu.tscn"
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[display]
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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window/size/mode=2
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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[editor]
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version_control/plugin_name="GitPlugin"
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version_control/autoload_on_startup=true
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[editor_plugins]
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enabled=PackedStringArray("res://addons/debug_menu/plugin.cfg")
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[global_group]
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Entity="A Entity"
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Player="A Player"
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[importer_defaults]
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aseprite_wizard.plugin={
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"exclude_layers_pattern": "",
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"only_visible_layers": true,
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"sheet_type": "Packed",
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"split_layers": true
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}
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[input]
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MOVE_UP={
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@ -78,6 +109,22 @@ ROLL={
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locale/translations=PackedStringArray("res://translations/translations.de.translation", "res://translations/translations.en.translation")
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[layer_names]
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2d_physics/layer_1="Map"
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2d_navigation/layer_1="Floor"
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2d_physics/layer_2="Entity"
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2d_navigation/layer_2="Wall"
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2d_physics/layer_3="Object"
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2d_physics/layer_4="EntityHitbox"
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2d_physics/layer_5="DamageHitbox"
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[physics]
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common/physics_jitter_fix=1.0
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common/physics_interpolation=true
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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textures/vram_compression/import_etc2_astc=true
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