32 lines
1.3 KiB
Text
32 lines
1.3 KiB
Text
[gd_resource type="TileSet" load_steps=5 format=3 uid="uid://64vn4umcy2ke"]
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[ext_resource type="Texture2D" uid="uid://co3t2vwnd185g" path="res://Assets/Tilemaps/Walls.png" id="1_udimy"]
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[sub_resource type="NavigationPolygon" id="NavigationPolygon_51bnv"]
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vertices = PackedVector2Array(16, 16, -16, 16, -16, -16, 16, -16)
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polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3)])
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outlines = Array[PackedVector2Array]([PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)])
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agent_radius = 0.0
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[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_ixinn"]
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polygon = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dgfr3"]
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texture = ExtResource("1_udimy")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/occlusion_layer_0/polygon = SubResource("OccluderPolygon2D_ixinn")
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:0/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_51bnv")
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1:0/0 = 0
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0:1/0 = 0
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1:1/0 = 0
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[resource]
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tile_size = Vector2i(32, 32)
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uv_clipping = true
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occlusion_layer_0/light_mask = 1
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physics_layer_0/collision_layer = 1
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physics_layer_0/collision_mask = 2
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navigation_layer_0/layers = 2
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sources/0 = SubResource("TileSetAtlasSource_dgfr3")
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