Fixed Bugs; Added Mobile Support
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commit
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35 changed files with 709 additions and 150 deletions
47
scenes/Main/control.gd
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47
scenes/Main/control.gd
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@ -0,0 +1,47 @@
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extends Control
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@onready var buttonContainer1 = $HBoxContainer3
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@onready var buttonContainer2 = $HBoxContainer4
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@onready var buttonContainer3 = $HBoxContainer5
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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print(DisplayServer.mouse_get_position() != Vector2i())
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if DisplayServer.mouse_get_position() == Vector2i():
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buttonContainer1.show()
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buttonContainer2.show()
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buttonContainer3.show()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func _on_left_button_pressed() -> void:
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Input.action_press("left")
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Input.action_release("left")
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func _on_right_button_pressed() -> void:
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Input.action_press("right")
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Input.action_release("right")
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func _on_rotate_left_button_pressed() -> void:
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Input.action_press("rotate_left")
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Input.action_release("rotate_left")
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func _on_rotate_right_button_pressed() -> void:
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Input.action_press("rotate_right")
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Input.action_release("rotate_right")
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func _on_down_button_button_down() -> void:
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Input.action_press("down")
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func _on_down_button_button_up() -> void:
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Input.action_press("down")
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Input.action_release("down")
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@ -1,17 +1,5 @@
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extends Node
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@onready var gameTimer = $GameTimer
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@onready var scoreLabel = $Camera2D/CanvasLayer/Control/HBoxContainer/ScoreValue
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@onready var timeLabel = $Camera2D/CanvasLayer/Control/HBoxContainer2/TimeValue
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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func _physics_process(delta: float) -> void:
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scoreLabel.text = str(GLOBAL.points)
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timeLabel.text = str(GLOBAL.time)
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func _on_game_timer_timeout() -> void:
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GLOBAL.time += 1
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gameTimer.start(1)
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@ -1,10 +1,8 @@
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[gd_scene load_steps=6 format=3 uid="uid://bq5hrqgv0f6hp"]
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[gd_scene load_steps=4 format=3 uid="uid://bq5hrqgv0f6hp"]
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[ext_resource type="PackedScene" uid="uid://dwl4lotl1d3ij" path="res://scenes/Grid/grid.tscn" id="1_88eap"]
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[ext_resource type="Script" path="res://scenes/Main/main.gd" id="1_dtde6"]
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[ext_resource type="PackedScene" uid="uid://c03h0nwewolfx" path="res://scenes/Grid/SpeedScale.tscn" id="2_mnoeo"]
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[ext_resource type="LabelSettings" uid="uid://cd783ubpcytc8" path="res://Theme/label.tres" id="3_jopb4"]
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[ext_resource type="Script" path="res://scenes/Main/score_value.gd" id="3_vtvng"]
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[node name="main" type="Node"]
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script = ExtResource("1_dtde6")
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@ -15,66 +13,3 @@ position = Vector2(128, 256)
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[node name="Node2D" parent="." instance=ExtResource("2_mnoeo")]
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visible = false
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position = Vector2(960, 896)
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[node name="Camera2D" type="Camera2D" parent="."]
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position = Vector2(448, 896)
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[node name="CanvasLayer" type="CanvasLayer" parent="Camera2D"]
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[node name="Control" type="Control" parent="Camera2D/CanvasLayer"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="HBoxContainer" type="HBoxContainer" parent="Camera2D/CanvasLayer/Control"]
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layout_mode = 1
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offset_left = 56.0
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offset_top = 64.0
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offset_right = 320.0
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offset_bottom = 152.0
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[node name="Score" type="Label" parent="Camera2D/CanvasLayer/Control/HBoxContainer"]
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layout_mode = 2
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text = "Score: "
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label_settings = ExtResource("3_jopb4")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="ScoreValue" type="Label" parent="Camera2D/CanvasLayer/Control/HBoxContainer"]
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layout_mode = 2
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label_settings = ExtResource("3_jopb4")
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horizontal_alignment = 1
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script = ExtResource("3_vtvng")
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[node name="HBoxContainer2" type="HBoxContainer" parent="Camera2D/CanvasLayer/Control"]
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layout_mode = 1
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -312.0
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offset_top = 64.0
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offset_right = -56.0
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offset_bottom = 152.0
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grow_horizontal = 0
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alignment = 2
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[node name="TimeValue" type="Label" parent="Camera2D/CanvasLayer/Control/HBoxContainer2"]
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layout_mode = 2
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label_settings = ExtResource("3_jopb4")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="Time" type="Label" parent="Camera2D/CanvasLayer/Control/HBoxContainer2"]
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layout_mode = 2
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text = " :Time"
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label_settings = ExtResource("3_jopb4")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="GameTimer" type="Timer" parent="."]
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autostart = true
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[connection signal="timeout" from="GameTimer" to="." method="_on_game_timer_timeout"]
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